
Works with MSFS 2024: Yes – Compatible
Works with MSFS 2020: Yes – Native
Important
Using this airport with RKbridger Boston & Cape Cod Canal Bridges & Water Fixes causes duplicated bridges, to fix it follow the info on the RKbridger post.
Using this airport with RKbridger Boston & Cape Cod Canal Bridges & Water Fixes causes duplicated bridges, to fix it follow the info on the RKbridger post.
Boston Logan International (KBOS) Airport Addon
Features:
• 2022 version of airport
• PBR Materials
• Custom animated jetways
• Terraformed terrain and 3d rocks
• custom taxiway lighting
• detailed library objects
• hand crafted ground textures
• Animated passengers
Features:
• 2022 version of airport
• PBR Materials
• Custom animated jetways
• Terraformed terrain and 3d rocks
• custom taxiway lighting
• detailed library objects
• hand crafted ground textures
• Animated passengers
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New version is out V1.7
New Taxiway Layout at F, T, Q and N
New Hilton Hotel Model
Taxiway blue edge lights now flat models like realworld
Fixed bad rendering on Lipstick Terminal E
Improved LODs and Performance
New night lighting on American Hangar to match real world
Missing PAPI added to Runway 27
Red lights added to end of 22L
Misc visual tweaks and improvements
Some jetways still are not recognized, so it does not attach to the aircraft.
Request 1.6 which includes the Boston Red Terminal E.
Version 1.3 released on 5/5
Looks wonderful, but unfortunately Terminal B many Gateways via either MSFS or GSX Pro will not connect gateways to the aircraft… Hope they fix it for pretty is one thing but functionality is also very important.
Can’t say for certain if performance is better. It seems the same to me.
Hahaha. For some of my purchases checking this site is the only way I know there are updates
lol same
Jetways are hard to call when using the toolbar pushback.
With 1.1 better fps
Please share the latest update v1.2
Why dont the jetways work
why no jetways? how to get jetways
A bit better FPS for me in this update. Around 28-29 on the ground with the BAe 146. With small GAs, i’m sure i’ll squeeze more out of it.
Still think it needs further optimization in my opinion, but then again the whole photogrammetry in Boston and pretty much every major US city is disastrous in the sim!
Boston gives me very good FPS, and my system is kinda old.If more developer would optimize their sceneries like Boston, we would be far better af 😉
some ctds when exiting to main menu, while with the salty 747. Hoping for version 1.1 whenever sp can post 🙂
where is v1.1?
There are trees in the delta terminal?
NO
update, s’il vous plaît !
Boston 1.1 Patch Release.
Focusing on Performance.
Changelog-
Runway and taxiway bumps reduced
VRAM reduced by approx 400mb
Many performance optimizations
Added Jetway LODs
More Airline codes added to gates
Fixed Return to Menu CTD
Many visual tweaks
See? Even Flytampa themselves admitted it. Now the shiny knights who had great performance in version 1 can stop flapping their super systems around, thank god!
How can you get 1.1
Ok this is strange, but I am curious if anyone else has this issue. I get a CTD when ‘Ending Flight’ at KBOS with the scenery installed. I haven’t gotten one mid flight or anything yet, knock on wood, but just noticed it today. Thanks.
I have the same CTD
it is a very much general SU9 issue indeed
1.1 Fixes the CTD
Not sure if it’s my system but annoyingly the lights do not load until the very last minute so I was landing into the Abyss except for a lit runway. The rest of the airport lights only rendered when i was touching down.
Same issue.. thought it was my LOD issues. This problem actually caused huge stutters for me after i land.
Awesome thank you. Just perfect.
Uninstalled this along with EBBR and CYTZ. It doesn’t help things that MSFS has gone backwards since SU8 in terms of performance as well. It’s an non-optimized cringe fest. When too many people (even with high PC specs) complain about the same thing, it means there’s something there. When there’s smoke there’s fire. Period.
My PC isnt even high spec but i got 50+ fps at KBOS? RTX 3060, i5 11 CPU.
Well i test my airports while spawning on a gate with the A32NX… not with a C152. I’m assuming you do the same?
I spawn in with the asobo 747-8i…….
nah it’s your pc. i get over 30fps in 4k at all those airports with mid gpu
no you don’t
Getting excellent frames – with A320nx and smooth performance with all aircraft. Maybe upgrade the potatoe
Hahajaja
I’m having no FPS issues what so ever. Possibly a little better than Vegas even. Not sure what you nuts have your graphic settings at but if you’re not willing to tune a couple things down a notch that’s on you. On mostly medium and a few high settings with a resolution upscale I can lock my frames at 40 with a i7 10th gen laptop and a 2060 (notebook) If I can enjoy 40 frames locked (On Vatsim with AI even) with still good graphics settings on a mid-end laptop then wtf are yall with 3080ti’s doing???
Another impressive airport, but AGAIN – too many detailed objects and NO USE OF SUBMODEL MERGING!
And so my dad’s 3080Ti shits itself cuz the scenery placed along the major photogrammetry city devours all available VRAM.
The problem is that doesn’t matter how much video memory you have – this case is the one where ALL your available video memory is used, that’s it. Add more memory, and it’ll just spread its mouth wider.
These sceneries like for example the latest Toronto or Boston by FlyTampa are so video memory dependent, they literally run on video memory due to how many geometry they have – the other resource is the CPU power required to handle all those LODs in real time so that the PC doesn’t melt.
The owners of GPUs with GDDR6X or HBM3 video memory are lucky such video memory is crazy fast over 1TB/s, otherwise I honestly don’t know how the GDDR6 or GDDR5 cope with that at 5-10x lower transfer speeds from and to the GPU rendering cores…doesn’t matter how much of that memory one has…probably a stutter fest…
Works fine on my RTX 2600. And anyway, why are you whining here? Go whine on the dev’s support page as no one here can do a damned thing about your FPS problems.
It works fine on my RTX 3060. Problem is with you.
Don’t forget the complex aircraft are loaded with 4k textures. Sometime exceeding those used at an entire airport. Yet the airport usually gets the blame if you can’t fly your bloated little plane.
Absolutely amazing airport. Been waiting a long time for Logan. Brilliant on frames too perfect. Thank you.
simplaza you are my HERO!@
Terrible FPS, thank god I’m lucky I didn’t buy this airport or I’d have to kick his ass hard
Not optimized well. FPS and stutters all over. M on a 3090.
3080 and same thing here
Fytampa’s products are always stunning however huge hits on the fps. Kinda sucks
No issues with FPS here. Smooth all the way
Haven’t tested any jetways yet but i can tell you that these guys transformed an FPS disaster default into an FPS efficient paradise. Goes to show that sometimes it’s not only the hardware, it’s also Asobo’s fault.
Gates E10, E11, E12, although are heavy, and have double jetways, have an issue. The 2nd jetway is the movable, connecting to the aircraft, but it either overlaps/collapses on the other jetway, or on airport building.
Wow. Flytampa announces its release, and no later than 1 day SimPlaza posts. You rock fellas!!
sadly any big airport located in the u.s gives me fps drop and stutter…
Amazing thanks! Now hopefully they will fix their YYZ mess.
Bought this scenery because Bos is one of my fav airports and i know flytampa worked hard with this one!
Fantastic, Fabulous, Fantabulous
Thank you!!Thank you!!Thank you!!Thank you!!Thank you!!Thank you!!Thank you!!Thank you!!
Thanks!!
I have all the texture blue. Anyone has an idea?
same here, but pink and white squares!
Pilot have you solved?
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