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Fly 2 High – LYBE Belgrade Nikola Tesla Airport v3.0.0
MSFS 2020/2024

Addon Screenshot
Works with MSFS 2024: Yes – Compatible
Works with MSFS 2020: Yes – Native
Welcome to Belgrade

Nikola Tesla Airport (Serbian: Аеродром Никола Тесла Београд / Aerodrom Nikola Tesla Beograd) or Belgrade Airport (Serbian: Аеродром Београд / Aerodrom Beograd) (IATA: BEG, ICAO: LYBE) is an international airport serving Belgrade, Serbia. Situated 18 km (11 mi) west of downtown Belgrade near the suburb of Surčin, surrounded by fertile lowlands. It is operated by French conglom … read moreerate Vinci Airports and it is named after Serbian-American inventor Nikola Tesla (1856–1943).

Features:

• Accurate simulation of the nearest Belgrade Nikola Tesla airport to the present
• Hand-made ground textures (Runways, aprons, paths, roads)
• Accurately modelled and positioned dynamic airport lighting
• Highly detailed models of all airport buildings, objects and surroundings
• Official GSX Profile included
• Good optimization of FPS
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45 thoughts on “Fly 2 High – LYBE Belgrade Nikola Tesla Airport v3.0.0
MSFS 2020/2024

  1. Why are all APPROACHs turned off at this airport? Is this the case at all airports by Fly 2 High?

  2. Do you guys have a rather high bump across runways, towards the end of RWY30 L/R, or beginning 12 L/R, also across taxiway A?

  3. why are there no jetways from gate c6 onwards? I disabled jw on gsx but it doesn’t change the situation

        1. I solved it. I loaded the gsx profile in the virtual msfs folder C:\Users\user\AppData\Roaming\Virtuali\GSX\MSFS

  4. The airport itself is very detailed, but it is genuinely unusable for the most part. Even when I am sitting at the gate, moving my camera turns my framerate into a slideshow, despite the fact that I have a very powerful PC that is normally able to reach 60+ FPS at other airports like Heathrow, JFK, LAX, etc.

    I have no idea how the developers thought it was appropriate to release in this state. You can’t even take off or land here because once you start the takeoff roll/turn to final, the framerate drops so much that you can’t even control the aircraft, which means you either end up nosediving into the ground, or veering off the runway.

    It does look very good, however unless MAJOR performance improvements are carried out, I would not reccomend this airport.

    1. I agree completely. I’ve tried reducing textures to 4k from 8k, and I do see a tiny difference, but there’s so many textures, without some tool it’s a pain in the butt…

    2. Sorry you talking nosens you have NOT a high end PC i have 100 FPS in Belgrade. No PRoblem no gateway Problem

  5. For 9,1 GB many low texture scenery objects around the airport, very few to non people around. no interiour of main terminal, only some at the gates. A dull product as payware.

  6. Total unusable for me, a only stutterfest at all, holy, how comes something like this founds a way to the release..

  7. “Optimized for good FPS” Yeah i can see that, so many 8K texture files, blowing up everything 😉

    1. Ok, to be fair, despite having some 8K textures, it runs very smooth. So, they didn’t broke the promise 🙂 Devs should keep that in mind though. In most cases textures about 4K don’t benefit the quality in any way. Even 4K is too much in most cases. It only blows up our precious VRAM. I’m more busy in resizing textures than flying ^^

  8. Hi, I have a problem, for some reason, the terminal building is floating for me, any way to fix this? Thanks!

    1. Do you have GSX? If so, disable the GSX-jetways via the Universal Installer. This could fix your problem.

    1. Ray Proudfoot (aka OD_Emperor)

      No. But in fairness no software product in human history ever has. So there’s that.

    1. Same, and it exceeded my expectations, though I think it needs a touch up to improve performance.But I’m very happy with it, I think I’ll buy it in a near future as a way to thank the dev.

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