
Works with MSFS 2024: Yes – Compatible
Works with MSFS 2020: Yes – Native
Info
Optional Configuration: To remove various objects on the airport, go to “inibuilds-airport-kdtw-detroit\Scenery\airport-kdtw-detroit\kdtw-scene” and rename the following files:
• (Med Performance Impact) Remove Custom animations: kdtw-scene-anims.bgl -> kdtw-scene-anims.bgl.disabled
• (Low Performance Impact) Remove Cars: kdtw-scene-cars.bgl -> kdtw-scene-cars.bgl.disabled
• (Low Performance Impact) Remove GSE Equipment: kdtw-scene-gse.bgl -> kdtw-scene-gse.bgl.disabled
• (Med Performance Impact) Remove Interior details: kdtw-scene-interiors.bgl -> kdtw-scene-interiors.bgl.disabled
• (Low Performance Impact) Remove People: kdtw-scene-ppl.bgl -> kdtw-scene-ppl.bgl.disabled
• (Low Performance Impact) Remove Static Aircraft: kdtw-scene-statics.bgl -> kdtw-scene-statics.bgl.disabled
• (Low Performance Impact) Remove 3D Trees: kdtw-scene-trees.bgl -> kdtw-scene-trees.bgl.disabled
• (Med Performance Impact) Remove Winter equipment: kdtw-scene-winter.bgl -> kdtw-scene-winter.bgl.disabled
Optional Configuration: To remove various objects on the airport, go to “inibuilds-airport-kdtw-detroit\Scenery\airport-kdtw-detroit\kdtw-scene” and rename the following files:
• (Med Performance Impact) Remove Custom animations: kdtw-scene-anims.bgl -> kdtw-scene-anims.bgl.disabled
• (Low Performance Impact) Remove Cars: kdtw-scene-cars.bgl -> kdtw-scene-cars.bgl.disabled
• (Low Performance Impact) Remove GSE Equipment: kdtw-scene-gse.bgl -> kdtw-scene-gse.bgl.disabled
• (Med Performance Impact) Remove Interior details: kdtw-scene-interiors.bgl -> kdtw-scene-interiors.bgl.disabled
• (Low Performance Impact) Remove People: kdtw-scene-ppl.bgl -> kdtw-scene-ppl.bgl.disabled
• (Low Performance Impact) Remove Static Aircraft: kdtw-scene-statics.bgl -> kdtw-scene-statics.bgl.disabled
• (Low Performance Impact) Remove 3D Trees: kdtw-scene-trees.bgl -> kdtw-scene-trees.bgl.disabled
• (Med Performance Impact) Remove Winter equipment: kdtw-scene-winter.bgl -> kdtw-scene-winter.bgl.disabled
Welcome to Detroit
Building upon our previous releases, we’re excited to present our most detailed scenery yet: Detroit Metro Airport. Located in the state of Michigan, KDTW is the primary international airport of the state; being a major hub for Delta airlines, and a base for Spirit Airlines. Detroit serves as Delta’s main gateway to Asia for the Eastern United States, with the airport serving 3 … read more0 international destinations and serving 39 states across the US.
Features:
• Hand-made ground textures with crisp, bespoke texture sets (Runways, aprons, paths, roads)
• True-to-life airport land side recreation with custom ground decals, signposts, vegetation, parking barriers and more
• Accurately modelled and positioned dynamic airport lighting
• Hand-placed, high-definition vegetation, signage, ground clutter, vehicles, handling objects
• Bespoke taxi signage as it is in the real world
• Highly detailed models of all airport buildings, objects and surroundings
• Detailed yet optimised, custom interior model for McNamara and Evans Terminals
• Use of the latest MSFS SDK features to allow for the best optimisation and performance possible
• Custom built jetways with realistic variations using PBR texturing and animations, including gate number toppers
• Accurate logos, real-world decals and advertisements scattered throughout the airport to promote a true to life feeling
• Hand-placed, airline-specific, bespoke ground service equipment placed accurately at each gate/terminal featuring hundreds of containers and dollies
• Level of Detail (LOD) optimisation for every model to encourage the best performance possible
• Animated train in the main McNamara Terminal, with closing and opening doors
• Fully animated Laminar fountain within the McNamara Terminal
• Custom, hand-placed de-icing static vehicles and ground service equipment at designated pads
Building upon our previous releases, we’re excited to present our most detailed scenery yet: Detroit Metro Airport. Located in the state of Michigan, KDTW is the primary international airport of the state; being a major hub for Delta airlines, and a base for Spirit Airlines. Detroit serves as Delta’s main gateway to Asia for the Eastern United States, with the airport serving 3 … read more0 international destinations and serving 39 states across the US.
Features:
• Hand-made ground textures with crisp, bespoke texture sets (Runways, aprons, paths, roads)
• True-to-life airport land side recreation with custom ground decals, signposts, vegetation, parking barriers and more
• Accurately modelled and positioned dynamic airport lighting
• Hand-placed, high-definition vegetation, signage, ground clutter, vehicles, handling objects
• Bespoke taxi signage as it is in the real world
• Highly detailed models of all airport buildings, objects and surroundings
• Detailed yet optimised, custom interior model for McNamara and Evans Terminals
• Use of the latest MSFS SDK features to allow for the best optimisation and performance possible
• Custom built jetways with realistic variations using PBR texturing and animations, including gate number toppers
• Accurate logos, real-world decals and advertisements scattered throughout the airport to promote a true to life feeling
• Hand-placed, airline-specific, bespoke ground service equipment placed accurately at each gate/terminal featuring hundreds of containers and dollies
• Level of Detail (LOD) optimisation for every model to encourage the best performance possible
• Animated train in the main McNamara Terminal, with closing and opening doors
• Fully animated Laminar fountain within the McNamara Terminal
• Custom, hand-placed de-icing static vehicles and ground service equipment at designated pads
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hd textures no longer available ini is a loser
You’re going to Detroit!
V1.0.5 is available.
stupid trio with unoptimized products: inibuilds, fsdt and uk2000, never use their crap
exactly! they are fps killer.
hopefully top notch developer like flight beam will create all the airports they have made!
I downloaded it into my community folder, but when I load in game it’s the default airport. pls help
Hi. I see 5 parked trucks that are towards the north end of the airfield in that are checkered/pink. anyone else getting this?
Terrain mesh/terraforming bug at the entire runway 09R-27L, and especially near the R of runway 09R.
Can anyone pls explain me where approximately should i be seeing the statics? (ex in gates connected with jetways, in ramps). All i’ve seen, is 2 small ones, crj i think, north of the main terminal, standing on ramps 2 & 10.
I think static’s have been disabled in this one, or removed.
I’m getting pink terminals. How do I fix this (textures missing I assume)
Test your archive with Winrar and make sure nothing gets blocked during extraction according to the FAQ
Is it possible to do this trick to improve performance in other inibuilds airports like KLAX and KSAT?
Why I have notice need to update inside Community of MSFS. Thanks
I’ve landed here three times, first time no problems, 2nd and 3rd time half the jetways and objects at the airport were missing and no interactivity at all at the airport (no jetways move or GSE work) does anybody know why objects keep disappearing? immersion killer after a long flight
Is this as much of a hog as their LAX scenery?
Yes indeed
with SD textures its much better FPS wise
@SimPlaza, pls i need your help. I dont know what i’m doing wrong, but i can’t see any static aircrafts around. I’ve even deleted and re installed the airport, but nothing.
Do you have this file inside your Community folder? inibuilds-airport-kdtw-detroit/Scenery/airport-kdtw-detroit/kdtw-scene/kdtw-scene-statics.bgl
Yes, im using the Addon linker. I renamed it to statics.disabled at first, to take some pics i wanted, and then i renamed it to its original name, without the .disabled, but still i would get no aircrafts. (obviously i exited and restarted the game, once i completed the renaming in both times).
Did you add the .bgl extension again? So it’s called kdtw-scene-statics.bgl
Obviously i did. Like i said, i deleted the .disabled and added .bgl instead.
Out of ideas. One thing you can try maybe is to delete the SceneryCache & SceneryIndexes folders, they’re located in your MSFS roaming directory next to your Rolling cache.
I’ll check that first thing in the morning, and report how it goes.
This won’t work. Tried that. Same thing happened to me as him. I had to redownload the airport again. Maybe it has that Santa Paula airport who knows.
I deleted the scenery indexes folder & the scenery cache (although it was empty), and i regret to inform you that i still dont get any statics. Even deleted and re installed the airport a new, but still nothing. As for this Santa Paula or whatever it is, i dont have it installed.
Hello, i’d like to ask what’s the difference between HD & SD textures? Which is the better quality out of these 2? I’m guessing it’s HD, but i’m asking just in case. Ty
Yeah, HD
Is there any substantial difference while using either texture? In Looks and performance.
It’s noticeable on the interior, not so much on the outside. I’m personally using SD as well now
k, thank you.
SD textures are such a welcome addition; no FPS loss and the visuals are still great!
Hello simplaza, I tried installing this addon to my community folder but it won’t load in the simulator. I used 7zip to extract the rar file and checked the FAQ but I cannot figure it out. Can someone help?
Try WinRAR. If it still won’t show up, something possibly got blocked during the extraction according to the FAQ
Okay I will try thanks
yeah i tried, but it didnt work unfortunately
I’m having same problems, not sure what I’m doing wrong either. Everything else seems to work first try.
Changing textures to SD massively improved performance for me. Performance is on par with Asobo’s large airports.
Very good performance , Superb Airport, great work from the Dev’s !
It is for sure one of the best airports in terms of framerate, considering that it’s a big one.
Totally agreed, unlike their San Antonio airport, this one is very nice on the frames despite the size of that airport.
bravo
Wow man. What a level of detail and quality. This is a mega project. Frames are insane, the best I’ve seen. We must purchase this. Dev deserves every cent. Terrific airport!
Three questions:
Do we need the GSE file if we don’t have GSX? Or it is a cosmetic file that adds to the scenery life regardless if we have GSX or not?Will removing statics also remove the aircraft parked at the de-icing station? Or is that aircraft/station part of the “winter equipment” file?
What resolution are the SD textures?
Thank you SP.
hello,
have a good day/night!
Pretty but kills fps.
Thanks SimPlaza, this is awesome.
Thank you Mr. Plaza
same day as release. nice
amazing!!! thank you simplaza. you are a godsend
thank you simplaza 🙂
thx
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