
Works with MSFS 2024: Yes – Tested by SceneryAddons – Read Disclaimer
Works with MSFS 2020: Yes – Native
Welcome to Florida’s West Coast.
Verticalsim’s biggest destination yet, Tampa Intl. The biggest airport on Florida’s West Coast is served by over 21 airlines, and 3 cargo airlines. It’s stunning picturesque approach is well known. Its location is perfect for both those seeking short and long flights. Experience the handcrafted & detailed surrounding areas while flying into one of America’s best a … read moreirports. KTPA was crafted with performance in mind, while also taking advantage of the MSFS SDK’s features.
Features:
• “Half-interior” airsides/terminals for optimal performance
• 2023 taxiway layout
• Proper AI routing, vehicle pathing, airline codes
• Custom taxisigns per real-life taxisign plots
• Custom airport lighting (i.e. centerline lights, hold-short, Wig-Wags, etc.)
• Blend of custom & photorealistic texturing for the best of both worlds
• Animated HVAC fans, flags, and trams
• Handcrafted mesh with taxiway bridges
• High-resolution 0.5ft/Color Graded Imagery
• Surrounding area landmarks (Raymond James, International Plaza, Grand Hyatt, etc.)
Verticalsim’s biggest destination yet, Tampa Intl. The biggest airport on Florida’s West Coast is served by over 21 airlines, and 3 cargo airlines. It’s stunning picturesque approach is well known. Its location is perfect for both those seeking short and long flights. Experience the handcrafted & detailed surrounding areas while flying into one of America’s best a … read moreirports. KTPA was crafted with performance in mind, while also taking advantage of the MSFS SDK’s features.
Features:
• “Half-interior” airsides/terminals for optimal performance
• 2023 taxiway layout
• Proper AI routing, vehicle pathing, airline codes
• Custom taxisigns per real-life taxisign plots
• Custom airport lighting (i.e. centerline lights, hold-short, Wig-Wags, etc.)
• Blend of custom & photorealistic texturing for the best of both worlds
• Animated HVAC fans, flags, and trams
• Handcrafted mesh with taxiway bridges
• High-resolution 0.5ft/Color Graded Imagery
• Surrounding area landmarks (Raymond James, International Plaza, Grand Hyatt, etc.)
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for some reason, the jetways are pink and all the rest of the airport is just flat. the only thing in the scenery is the jetways and they are no buildings nothing.
1.5 Changelog:
———————————————-
Exported with latest SDK
Changed LOD on cars
Removed AMZ 767 (AMZ moved to KLAL)
Fixed taxilines curves
Jetway now docks better with PMDG
Fixed drainage ditches
Lowered VRAM usage for higher FPS
Redo of major ground textures
Fixed terrain near cargo ramp
Version 1.5 is now available
Hello there’s an update to this airport that was released a month ago. It improves performance and it fixes CTD.
source on that?
https://forums.flightsimulator.com/t/verticalsim-ktpa-tampa-international-airport/553107/37 As of 7/14.
thanks, gotta look into that
Nothing available, it’s also marked as v1.2 on contrail.shop
Most likely an Xbox only update
Great airport, but not a lot of AI traffics spawn at the airport (AIG at 100%).
still no go in terms of optimisation, also got first CTD in this year when this airport was activated in add-on linker. something is wrong with it.
Still supremely poor optimization, but this update helped lower VRAM usage while taxiing and flying around some parts of the scenery package as a whole. Still a delete until next update for me!
update does not have control tower
Dear scenery/airport makers, we do not need ultra high resolutions in all areas. Please lower the resolutions in distant, not easily seen areas, and remove non essential objects to mitigate VRAM usage.
Flew into last night on 19R. Plane nearly did a summersault on the runway after hitting a scenery seam.
FPS is average. On the high side in terms of FPS impacts when comparing other ‘coastal’ city airports, e.g. half of what you are rendering is ocean/water. But like others have said, once you’ve let the sim load into your rolling cache, everything is okay.
Terrain LOD @ 400, Obj. LOD at 100. AMD 5950X; EVGA Nvidia 3090
While it looks visually stunning the performance is catastrophic and will cause lag worldwide not just at this airport. It also has a lot of bugs like runway 19R having a bump on it, and trams going through taxiway bridges instead of under them. Hopefully, another dev can produce a better addon for KTPA or that this dev optimizes and bug fixes their product as the performance is unacceptable. Thank god for SimPlaza demoing I’d be pissed if I bought this.
Running with a RTX4080, running out of vram and lots of stutters. FPS is fine but it uses way too much VRAM.
Flew into runway 18 or something. Followed the papi lights, but needed to remove leafs and other parts of the forest from the landing gear afterwords. How is it possible to let something like that pass at an otherwise fantastic airport?
I’ve found that limiting the vsync to half refresh rate works really well. I have a 60hz monitor so it locks it at 30. I think the problem we run into is we’re trying to hunt for as many FPS as possible when you only need 30. So if you’re in the air getting 60fps, then you’re on the ground but only seeing 35-45, it’s going to seem like the FPS are bad. But that’s only because the system is trying to achieve the highest FPS possible. Just lock it at 30 and you’re going to be good in most places. Pretty much everywhere.
That is how one should be doing it. This is not a FPS shooter game. Shoot for consistent 30fps min.
guys for good FPS you should literally just look around the airport for 5-20 minutes and let all of those detailed designs load up. it only lags and stutters because you are trying to do stuff while it is loading so it is best to let it load by just afking or looking around, then do things. i dont have a great PC and my performance is flawless. if you have rolling cache enabled like me im pretty sure you will only have to do it once then it will stay in your rolling cache on quick access for your computer. this is also why if you fly into a big airport it will start having huge lag because your aircraft is going to the airport faster than the airport can load so you should get your destination in your rolling cache beforehand if possible as well to avoid stutters.
How big you set your rolling cache ?
You are exactly right! I have a ryzen 5950x & msi gaming trio 4090 3 1440p AOC gaming 165hz monitors get stutters when 1st loading I know this is my processor limiting but then after 45 secs it runs pretty smooth
everyone talking about bad fps but with an i7-8700k and gtx 1080 im running it just fine on high
Same, I7 9300k and RTX2070 super. no issues no stutters.
i9-10850k & RTX4090, stutters over the mall with or without Vcities Tampa. All ULTRA.
Wow, I streamed last night on my laptop via discord and was getting a solid 40-55fps
I have a similar spec to you, and had severe stutters past the airport boundaries (over the airport itself was fine). I turned off Rolling Cache and the stutters went.
Seems there is alrady an update out..
Very nice and very detailed, but a stutterfest for me, even at very reduced settings.
Definitely needs some optimisation before I could recommend purchase.
Some stutters over the mall with a RTX4090, blame TAMPA vcities?
works fine for me solid fps ryzen 5950x rtx 4090 1440p
Kinda ironic that it wasn’t flytampa that released this airport.
Thanks Easter Bunny/Santa Claus.
It feels a little bit rushed (some jetways are too short, there are some very bumpy taxiways and it could be better optimized) but hey, it’s VerticalSim, they’ll fix it to 5/5.
Thank you SimPlaza !
But this comes with a bad fluid and FPS and needs a lot more optimization..
Not usable for me in this stage.
Not sure what GPU you’re running but its smooth for me. Maybe lower your settings or get a better GPU. Its using up to 14gb of VRAM on my card.
Thank you for giving this scenery to us!! I knew that u would have this one on here
wow fps hitting differently with this one 😮 needs adjustments
Well Mr. Plaza, this is absolutely stunning. Tampa. Tampa. Tampa. Tampa!
The train which passes bellow the bridge of taxiway J, doesn’t exactly pass under it, rather through it. Also it’s a bit heavy for fps, similar to EPWA.
so happy someone did this airport thank you simplaza
looks pretty good from what i saw online. probably be a best seller for verticalsim. still don’t get why flytampa says it wouldn’t be a moneymaker for them to re-produce in msfs.
Hell yeah ! Thanks Mr SP
thank you so much homie i can finally fly out of home without trash scenery
My brother in Christ you do not miss
Great scenery, But getting choppy performance with my 4080, i9-13900k without panning I get 100fps but it drops down to 30s when looking around. Seems to me that this scenery uses a lot of VRAM!
Decided to pick it up through their website. It’s worth throwing some their way every once in a while when it comes to good scenery developers. A little heavy on vram right now, but I would bet that’ll get fixed. Vertical sim has come a long way and have been making very fine sceneries lately.
I dont know how to say this, but I love you.
I’ve been waiting for this Airport, Thanks Guys!!
Thank you! My hometown Airport is back in MSFS!!
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