
Works with MSFS 2024: No – Native version available here
Works with MSFS 2020: Yes – Native
Info
Note: This airport conflicts with Asobo Studio KDEN and Flightbeam Studios KDEN airport, only use one of the three.
Note: This airport conflicts with Asobo Studio KDEN and Flightbeam Studios KDEN airport, only use one of the three.
Spanning over 52 square miles, KDEN – Denver International Airport is enormous by any metric. It holds the title of the largest airport in the United States by land area and 2nd largest in the world. Further, its workforce of over 35,000 service over 77 million passengers annually, making Denver the 3rd busiest airport in the United States, and 6th busiest in the world in 2023.
Visitors to Denver … read more International Airport are treated to breathtaking views of the Rocky Mountains, and a unique atmosphere promoted by Denver International Airport’s award-winning architecture. The most iconic of these being the peaked roof of the Jeppesen terminal, reflective of the snowcapped Rocky Mountains, and the historical Colorado landscape that was once dotted with Native American teepees. Given its size, scenic views, and diverse domestic and international routes, Denver International Airport is an excellent destination, or starting point, for any flight simmer!
This scenery is the product of over 2 years of development, with the goal of creating our best rendition of Denver International Airport yet!
Features:
• Highly detailed models and high-resolution textures
• Custom models for all airport buildings.
• Custom models for all static ground equipment.
• All terminal concourses have full 3d interiors in passenger-accessible areas, with numerous POIs (such as aircraft displays hanging from the ceiling).
• Lite interiors for Jeppesen terminal, GA buildings, and control towers.
• Photorealistic 3d people throughout the concourses
• Custom jetways with accurate airline logos where appropriate
• High-quality ground textures:
• Tons of variations in pavement to match the real surfaces.
• Custom grunge textures for wear (oil spills, erosion, dirt build-up, skids, etc.).
• Accurate lines for airport vehicle roads, taxi/hold/edge lines, safety zones, etc.
• 0.5-foot resolution ortho imagery for excellent clarity beyond taxiways.
• Hand-traced asphalt zones on roads and parking lots so they have the correct material and are sharper.
• Orthoimagery is naturally blended for seamless blending with surroundings.
• Fully functional airport
• Accurate taxi and runway distance remaining signs
• Custom animated runway guard and wig-wag lights
• Realistic spacing on taxiway edge and centerline lights, including higher density on curves.
• Accurate airport data
• Accurate service road data so AI vehicles choose better driving routes.
• Support for 3rd party add-ons
• Accurate airline codes, so traffic addons should generally make better choices about what airline parks at what gate.
• Accurate, up-to-date layout
• Includes recent expansions for concourses A, B, and C
• Includes new taxiway EE, north of runway 17R
• Includes new Southwest Hangar
• Accurate as of early 2024
• Optimized for performance.
• Strong performance on a wide range of systems
• All models feature LODs to reduce detail at a distance.
• Large models are split into small individual sections to allow for more aggressive savings on things you can’t see while preserving visual quality for things you can see.
• Many models feature ultra-low poly imposters for LODs, which are incredibly low poly models with baked textures, that look nearly identical beyond very close range, allowing for significant performance gains, with minimal visual loss
Visitors to Denver … read more International Airport are treated to breathtaking views of the Rocky Mountains, and a unique atmosphere promoted by Denver International Airport’s award-winning architecture. The most iconic of these being the peaked roof of the Jeppesen terminal, reflective of the snowcapped Rocky Mountains, and the historical Colorado landscape that was once dotted with Native American teepees. Given its size, scenic views, and diverse domestic and international routes, Denver International Airport is an excellent destination, or starting point, for any flight simmer!
This scenery is the product of over 2 years of development, with the goal of creating our best rendition of Denver International Airport yet!
Features:
• Highly detailed models and high-resolution textures
• Custom models for all airport buildings.
• Custom models for all static ground equipment.
• All terminal concourses have full 3d interiors in passenger-accessible areas, with numerous POIs (such as aircraft displays hanging from the ceiling).
• Lite interiors for Jeppesen terminal, GA buildings, and control towers.
• Photorealistic 3d people throughout the concourses
• Custom jetways with accurate airline logos where appropriate
• High-quality ground textures:
• Tons of variations in pavement to match the real surfaces.
• Custom grunge textures for wear (oil spills, erosion, dirt build-up, skids, etc.).
• Accurate lines for airport vehicle roads, taxi/hold/edge lines, safety zones, etc.
• 0.5-foot resolution ortho imagery for excellent clarity beyond taxiways.
• Hand-traced asphalt zones on roads and parking lots so they have the correct material and are sharper.
• Orthoimagery is naturally blended for seamless blending with surroundings.
• Fully functional airport
• Accurate taxi and runway distance remaining signs
• Custom animated runway guard and wig-wag lights
• Realistic spacing on taxiway edge and centerline lights, including higher density on curves.
• Accurate airport data
• Accurate service road data so AI vehicles choose better driving routes.
• Support for 3rd party add-ons
• Accurate airline codes, so traffic addons should generally make better choices about what airline parks at what gate.
• Accurate, up-to-date layout
• Includes recent expansions for concourses A, B, and C
• Includes new taxiway EE, north of runway 17R
• Includes new Southwest Hangar
• Accurate as of early 2024
• Optimized for performance.
• Strong performance on a wide range of systems
• All models feature LODs to reduce detail at a distance.
• Large models are split into small individual sections to allow for more aggressive savings on things you can’t see while preserving visual quality for things you can see.
• Many models feature ultra-low poly imposters for LODs, which are incredibly low poly models with baked textures, that look nearly identical beyond very close range, allowing for significant performance gains, with minimal visual loss
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idk why people are disliking this airport. One of the better ones out there. Looks amazing. Thanks for upload!
Updated airport looks great, but the ground textures look like vomit. Thanks SP for the ability to test before I buy. Just saved me a few bucks
I don’t know why but this scenery isn’t doing it for me. The textures seem super washed out and low quality. I know it is the updated representation of the airport, but it just looks horrible to me. Going to reinstall Flightbeam
This only beats FB in terms of layout and taxiway/runway elevation IMO as someone who has flown into DEN a ton in the last several decades, where as FB has more realistic ground textures (these look great, but not like the real DEN) and there are issues around the gates pushing/taxiing in for me and the AI gets stuck meaning they half-assed the ADE. An update should fix the issues, but for now I say got with FB since its functional.
Excellent scenery and better than Flightbeam’s rendition.
Each concourse is set on an ‘island’ that is about 1 meter higher than the taxiways causing the plane to fall off during push-back. I hope it gets fixed.It’s a nice looking airport.
While the terminals in the Xcodr version are more up-to-date, the AI is all over the place. The AI in the Flightbeam version is much better, but the terminals need updating.
Will check this out to see if its an improvement especially with respect to runway elevation issues
When I first saw this immediately dismissed it as likely garbage.
What a mistake – it is actually really good. It is better than Flightbeam KDEN in some ways. I just don’t like the ground textures in this version as it looks nothing like the real thing imo. I haven’t decided yet which I prefer overall. And I own the flightbeam version.
Более кривого сценария не видел. Лестницы и трамплины на РД, техника в зданиях от GSX, профиль от GSX кривой, разметка тоже кривая. В топку
Definitely recommend this one over Flightbeam, at least until they update it. Textures look great and the new C concourse is modeled. Main hall and terminal also has a better model. Thanks Simplaza!
Holy mother of Jesus!!
What is it what I just saw? What an experience !!!
At the beginning I thought you were exaggerating, and said…better than FB?…
Where did this developer come from? He came out of the blue with such a piece of art!
What a delightful sensation through out the scenery. I got a new favorite spot because of this, which I expected to feel from FB. I had it for ages but never felt so welcome to not leave the scenery as with this one. Actually this guy deserves to be paid, this scenery deserves the exchange due to the amount of effort, the details, the quality the ground textures are perfect, there is yet some room for improvements to make it a 10 but I definitely don’t need an update from FlightBeam (who loves P3D ground textures). This is a great experience and I am buying this. A flight between two gems, Salt Lake City and this Denver would be as pleasant as it can be. Thank you SP for allowing the chance to experience the products to wisely chose! Minneapolis, Detroit, Salt Lake City and this one are mandatory. I wonder how he would make O´Hare and Houston…
He is a developer who made scenarios for Xplane 11m in fact I also have Denver in that simulator and he is from Xcoder, very good.Es un desarrollador que hizo escenarios para Xplane 11m de hecho también tengo a Denver en ese simulador y es de Xcoder, muy bueno.
Which one is better? X-Codr or FlightBeam? (Performance is not an issue for me)
this one. Flightbeam’s unfortunately needs a major update. This one even modeled the terrain around the runways (which flightbeam had in p3d)
X-Codr is better. More up to date terminal layout. Performance is good. I have 50+ FPS on my gaming laptop RTX 3060. Medium to high settings 1080P.
X-Codr has better terminals and details, but FB hopefully will be updating theirs soon.
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