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TropicalSim – TFFF Martinique Aime Cesaire International Airport v2.0.0

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MSFS 2024 Compatible: Unknown
Martinique is back, this time with the terminal buildings and gate areas remade completely new from scratch and including the new expansion areas. Amongst many other changes such in 3d models and texturing, the airport ground layout has been changed to reflect it’s real counterpart mid-2024 state.

Martinique is an island in the Lesser Antilles in the eastern Caribbean Sea, with a land area of 1,1 … read more28 square kilometres (436 sq mi) and a population of 386,486 inhabitants (as of Jan. 2013). Like Guadeloupe, it is an overseas region of France, consisting of a single overseas department. One of the Windward Islands, it is directly north of Saint Lucia, northwest of Barbados, and south of Dominica.

As with the other overseas departments, Martinique is one of the twenty-seven regions of France (being an overseas region) and an integral part of the French Republic. As part of France, Martinique is part of the European Union, and its currency is the euro. The official language is French, although many of its inhabitants also speak Antillean Creole (Créole Martiniquais).

Martinique Aimé Césaire International Airport (French: Aéroport International Martinique Aimé Césaire) (IATA: FDF, ICAO: TFFF) is the international airport of Martinique in the French West Indies. Located in Le Lamentin, a suburb of the capital Fort-de-France, it was opened in 1950 and renamed in 2007 after author and politician Aimé Césaire.

Features:

• Highly detailed Aimé Césaire Int’l Airport in Fort-De-France, Martinique / TFFF
• Full night illumination
• Native MSFS Dynamic Lighting
• Functional animated jetway
• Seamless integration with default MSFS scenery
• Usage of MSFS SDK FlightSim Materials + PBR
• Usage of MSFS SDK native gITF models
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10 thoughts on “TropicalSim – TFFF Martinique Aime Cesaire International Airport v2.0.0”

  1. v 1.2.0 contents :
    Edited gate sizes for FSLTL Live traffic Models
    Smoothed the ‘Bump’ in the runway

    1. Works fine, try again with everything else removed from your Community folder except this airport. Also make sure to rename your modellib files/materiallib folders according to the FAQ

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